Image2Garment: Simulation-ready Garment Generation from a Single Image

1Stanford 2Google 3Institute of Science Tokyo
Method Teaser

Our method enables generation of simulation-ready garments from a single image. We obtain both the garment geometry represented by a 3D mesh and the physical parameters required for simulation. With these we can animate the garment in a simulator showing it interacting with the environment in a realistic manner. Our prediction is optimization-free and can be computed in seconds.

Abstract

Recovering a simulation-ready garment from one image requires both its sewing-pattern geometry and the physical parameters governing its motion. Existing methods either rely on controlled multi-view capture and iterative inverse simulation or recover geometry without usable fabric physics. We introduce Image2Garment, a feed-forward framework with two complementary branches. The geometry branch fine-tunes an image-conditioned GarmentParticles model on geometry-preserving photorealistic adaptations of synthetic renders. The physics branch uses Qwen3.5-9B to infer dominant material, structure, and fabric family from a target-aware crop, then maps this semantic bottleneck to simulator parameters with TabPFN and measured FabriPhys data.

We additionally introduce FabriCue for visual fabric-attribute learning, FabriPhys for attribute-to-physics estimation, and SMS for controlled dynamic evaluation. Geometry adaptation reduces 3D Chamfer error by 41.9%; our attribute model reaches 39.83% joint exact match; and the complete system reduces average simulation Chamfer distance from 67.39 and 117.40 for augmented single-image baselines to 34.59. Together, these components enable physically grounded garment reconstruction without paired image–physics data or per-garment inverse optimization.

Method

Method overview: image-to-garment geometry reconstruction and fabric attribute estimation for physics-based simulation

Two complementary branches process a single image. The geometry branch reconstructs a sewing pattern with an adapted image-conditioned GarmentParticles [3] model, fine-tuned on geometry-preserving photorealistic adaptations of synthetic renders. In parallel, the physics branch extracts a target-aware garment crop, predicts the dominant material, structure, and fabric family with a fine-tuned Qwen3.5-9B, and maps these attributes to simulator physics parameters with TabPFN trained on measured FabriPhys data. The two outputs are combined only for the final garment simulation.

Baseline Comparisons (Simulations)

Input Frame
AIpparel* [1]
ChatGarment* [2]
Image2Garment (ours)
Ground Truth
Static Input
Static Input
Static Input
Static Input
Static Input

AIpparel* and ChatGarment* predict geometry only; they are simulated with the most-common-material physics parameters. Image2Garment uses our estimated geometry and estimated physics parameters. Ground Truth is the ground-truth geometry simulated with the ground-truth physics parameters.

Physics Parameter Ablation

Input Frame
Most-Common-Material Params
Our Estimated Params
Ground Truth
Static Input
Static Input
Static Input
Static Input
Static Input
Static Input

All columns use the ground-truth garment geometry; only the physics parameters differ.

In the Wild

Garments reconstructed from a single frame of an ordinary internet video, then simulated on the motion recovered from that same video. Each row plays against its source clip at matching length and speed.

Source Video
AIpparel* [1]
ChatGarment* [2]
Image2Garment (ours)
no reconstruction

AIpparel* and ChatGarment* predict geometry only; they are simulated with the most-common-material physics parameters. Image2Garment uses our estimated geometry and estimated physics parameters. AIpparel produces no garment for the third example.

References

[1] Nakayama Kiyohiro, et al. "AIpparel: A Multimodal Foundation Model for Digital Garments." Proceedings of the Computer Vision and Pattern Recognition Conference. 2025.
[2] Bian Siyuan, et al. "Chatgarment: Garment estimation, generation and editing via large language models." Proceedings of the Computer Vision and Pattern Recognition Conference. 2025.
[3] Nakayama Kiyohiro, et al. "Garment Particles: A 2D–3D Symmetric Garment Representation for Generation and Editing." SIGGRAPH Conference Papers. 2026.